Now in the simulation, you can make the car accelerate by using the slider labeled "acarx," which means acceleration of the car in the x direction. You can also choose how often the car places a dot to show its position, by changing "draw-interval." Also note that if the car turns around, a separate set of arrows is shown. The yellow line is the "0" position, and positive is to the right. Play around with the simulation a bit and observe the motion maps that are made that show both velocity and acceleration arrows on the motion map.